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framework files are built and for Android.
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To use Kotlin multiplatform library in XCode or Android Studio project we have to build library files, for iOS. ios, android and is used only by the specified platform. Platform-specific code is placed in platform-specific modules eg. Sometimes we need to access platform APIs and Kotlin Multiplatform allows you calling platform-specific code at any time through the expect/actual mechanism. Shared code is placed in a common module and is used by all platforms. Share Kotlin code between multiple platforms
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LLVM is a library that is used to construct, optimize, and produce intermediate and/or binary machine code.įurther, LLVM can be used as a compiler framework, where you provide the “front end” and the “back end” (code that converts LLVM’s representation to actual machine code). It is an LLVM based backend for the Kotlin compiler called Konan and native implementation of the Kotlin standard library. Kotlin/Native is a technology for compiling Kotlin code to native binaries which can run without a virtual machine. Kotlin Multiplatform uses Kotlin/JVM and Kotlin/Native tools to compile code for multiple platforms. It makes possible code sharing between all these targets and reducing the amount of time required for development. Kotlin Multiplatform, the rising star in the multiplatform space, is an experimental feature that allows you to run Kotlin in JavaScript, iOS, native desktop applications and more. The latest survey on Stack Overflow reveals Kotlin with 72.6% as one of the most loved languages after Rust, Python and TypeScript. Need a dedicated team for your Android app?.
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